Using a bug this collapsible house was possible. (Made this in 1.7.10 Should work in 1.9)
http://ift.tt/1RjYm3r
Submitted March 15, 2016 at 06:59AM by agoreliusJ
via reddit http://ift.tt/1pIKSbw
Using a bug this collapsible house was possible. (Made this in 1.7.10 Should work in 1.9)
http://ift.tt/1RjYm3r
Submitted March 15, 2016 at 06:59AM by agoreliusJ
via reddit http://ift.tt/1pIKSbw
Created a more logical achievement tree
http://ift.tt/1plswNb
Submitted March 15, 2016 at 07:18AM by bjo23
via reddit http://ift.tt/22h3alt
[WIP] City Inside a Mountain
http://ift.tt/1UcYYOM
Submitted March 15, 2016 at 02:55AM by sirspence777
via reddit http://ift.tt/1RjASLY
Exploring a long-lost save, I found a block that was patched out years ago.
http://ift.tt/1SOp8X2
Submitted March 14, 2016 at 07:19PM by unimaginative_ID
via reddit http://ift.tt/22h6R7x
Really liking how my 1.9 SSP is turning out
http://ift.tt/1V7MGqu
Submitted March 14, 2016 at 05:35PM by Phuddup
via reddit http://ift.tt/1QYZ8Uf
Angled Fences Models (Compatible with both 1.8 and 1.9 with no model changes)
http://ift.tt/1pqqKeg
Submitted March 14, 2016 at 06:58PM by WindowsMario64
via reddit http://ift.tt/1nK2hih
Make pigs great again.
PIGS: THE "EYE OF ENDER" to FINDING MUSHROOM BIOMES!
Pigs bred in captivity can be used to sniff out the mushroom island biome from great distances!
Here's how it works:
Once a pig is fully grown, it can be fed mushrooms. Once fed a mushroom, nifty particles appear above the pig's head to notify the player that the pig is now temporarily "tracking" the scent of mycelium. Next, attach a lead to your pig and follow it wherever it takes you! After about 100 blocks or so he might lose the scent and need to be fed another mushroom to continue searching any further. While attached to a lead and engaged in "mushroom mode", the pig's fervent scrambling would throw block particles into the air similar to a player sprinting and maybe even play a special pig sniffing sound. This would potentially require lots of mushrooms, time, and patience, and locating the mushroom island biome would still prove to be a tedious and challenging feat, however, this would be a cute and fun way to help facilitate the finding of a really cool biome that some players might have otherwise never found or even known about.
The only things I foresee inhibiting the implementation of such a system would be:
1.the fact that leads must be held in hand to be effective, making it diffucult to defend yourself and your pig on your long journey. Perhaps the dual wield feature of 1.9 would allow for a lead to be held in the offhand?
2.what happens when you get to the edge of a continent and cannot go any further with your pig? Would he sit in the boat with you? If so, how would the pig effectively navigate for you as he did while on land? Would he squeal or make a noise when you're heading in the right direction – similar to the game hot and cold?
link below for those confused http://ift.tt/1g58Bht
Submitted March 14, 2016 at 04:07PM by Percival91
via reddit http://ift.tt/1LnahkQ
What a pain in the ass.
http://ift.tt/1nJsWfp
Submitted March 14, 2016 at 01:21PM by gamacrit
via reddit http://ift.tt/1pq1u87
What are you building with the new set of the End? Here is mine.
http://ift.tt/1M2RGdR
Submitted March 14, 2016 at 01:52PM by Michel-pingouin
via reddit http://ift.tt/1YSvHIP
I’ve been working on this 5×5 castle for about 3 months now
http://ift.tt/1SNwhaa
Submitted March 14, 2016 at 10:39AM by Jamesshrugged
via reddit http://ift.tt/1XqAtfj