Just the basics…
http://ift.tt/21OISKA
Submitted March 28, 2016 at 03:05AM by lumonix
via reddit http://ift.tt/1UoZWId
Just the basics…
http://ift.tt/21OISKA
Submitted March 28, 2016 at 03:05AM by lumonix
via reddit http://ift.tt/1UoZWId
Decided to make a 4×4 House after seeing the recent posts. Here’s my design!
http://ift.tt/1RyYCPe
Submitted March 27, 2016 at 08:22PM by GreatlyGallivant
via reddit http://ift.tt/1VPt5vv
My tiny mushroom house
http://ift.tt/1pEA3qG
Submitted March 27, 2016 at 07:28PM by DrewBlast
via reddit http://ift.tt/1REmZYJ
just took this perfect photo of a horse while walking arround on a rpg server
http://ift.tt/1VPhnRG
Submitted March 27, 2016 at 04:14PM by LaputaMC
via reddit http://ift.tt/1Rv8ur9
Follow up to tiny houses concept, a 5x5x5 with almost all you need
http://ift.tt/1Rv8s2t
Submitted March 27, 2016 at 04:21PM by Buildingo
via reddit http://ift.tt/1Td3TOW
Persistent Lag in Minecraft 1.9 Remains Unfixed
Minecraft 1.9 is a lag-fest. Tick rate slowly drops over time to the point of being unplayable on servers sporting more than 5 players. It's horrible. Minecraft SMP players can't live with this lag indefinitely. It needs fixed in a patch sooner, not later.
Here's a video (made by slicedlime) demonstrating an experiment to reproduce the lag in 1.9 and comparing it to Minecraft 1.8.9:
"How Much Does Minecraft 1.9 Lag, And Why?"
https://www.youtube.com/watch?v=m8hLFol9j5M
This is the still unresolved (reopened) bug report regarding the lag issues:
"Server: Massive Lag in any snapshots post-15w47c"
I love Mojang and I love the features in 1.9, but this lag is affecting everyone, especially servers. I do not know how to communicate to Mojang that this is an issue that needs fixed. I don't believe Mojang has been deliberately ignoring this, I believe they may just not be aware of it.
New bugs on the bug tracker will simply be marked as duplicate and lead back to the one I posted earlier, so I'm posting here because I know Mojang devs frequent this subreddit.
Edit: Also to add, the lag still exists in 1.9.1 Pre-Release 3
Submitted March 27, 2016 at 06:18PM by FelineAstrophysicist
via reddit http://ift.tt/1RmV18j
Chorus Fruit Teleportation Auto-Correction (visualization + explanation)
http://ift.tt/25rv5yl
Submitted March 27, 2016 at 05:51PM by Skylinerw
via reddit http://ift.tt/1REfXDw
Why can’t we hover over something in our inventory and press “F” to put it in our offhand slot?
We can already hover over stuff and press the number keys to put it in the corresponding slot in our hotbar, we should be able to do it with our offhand too.
Submitted March 27, 2016 at 04:31PM by JontanD
via reddit http://ift.tt/1Rv8s2r
1.9 – FAQs
This post will be updated in sync with Minecraft Forum's FAQ Thread. Please do not ask for tech support here; use #minecrafthelp IRC Chat for that.
1. Downgrading
As always, downgrading is not, was never and will never be officially supported! Please do not run 1.9 worlds in 1.8.
2. Intel Integrated GPU and Random Crashing
Some people with Intel integrated GPUs may see the game crashing from memory access violations. The crash log looks like this:
# A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb84b1172c, pid=7928, tid=9892 # # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18) # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops) # Problematic frame: # C [ig8icd64.dll+0x60172c] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # If you would like to submit a bug report, please visit: # http://ift.tt/19dgsTD # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. #
This is because of a memory leak caused by Intel's drivers (i.e. faulty drivers). This mainly affects 7th to 9th Generation Intel HD Graphics (ig7xxxxx.dll, ig8xxxxx.dll, ig9xxxxx.dll) which ships with 3rd Generation to 6th Generation Intel Core Processors. In layman's terms, if your Intel CPU is Ivy Bridge (Model number ix-3xxx), Haswell (4xxx), Broadwell (5xxx) or Skylake (6xxx), you may be affected.
Until Intel fixes their drivers, to work around this issue, make sure you have the latest drivers installed and set VBO and VSync to On in Video Settings (Options -> Video Settings). Additionally, try allocating more RAM to Minecraft.
3. OpenGL Requirements
The OpenGL requirement for 1.9 stays at OpenGL 1.3 (according to internal sources). Please report back if you have a OpenGL 1.3 only system that refuses to run Minecraft even at very low graphics settings.
4. Graphics Glitching For No Reason After Upgrading
Minecraft 1.9 makes use of even more advanced OpenGL features than before. If your graphics suddenly started giltching since upgrading to 1.9, chances are that your graphics drivers are out of date.
Make sure you have the latest drivers installed and set VBO and VSync to On and set Mipmap to 0 in Video Settings (Options -> Video Settings -> Use VSync/Use VBO -> On) If you are on a laptop with switchable graphics, you may also want to check that your computer is indeed using the dedicated graphics card.
AMD Switchable Graphics Instructions
(Bug report pertaining to AMD GPUs here)
5. Getting random block lag?
If you are suddenly getting block lag in 1.9, try lowering your render distance in Video Settings (Options -> Video Settings) to something below 16 chunks. Also, try allocating more RAM to Minecraft.
Common Issues We Are Aware Of
Here are some common issues we are aware of that is not listed above. We at #MinecraftHelp are constantly investigating the cause; if you think you have more information, please drop by #minecrafthelp and ask to speak of one of the ops. Thanks!
Submitted March 01, 2016 at 11:47PM by tyteen4a03
via reddit http://ift.tt/1TmI2Wf
My little town house i’m working on
http://ift.tt/1RmKpWT
Submitted March 27, 2016 at 01:50PM by ReverseVoiid
via reddit http://ift.tt/1RmKgme