My new Elytra Launcher
http://ift.tt/2ceUbgj
Submitted September 05, 2016 at 03:34PM by MrDarrenGriffin
via reddit http://ift.tt/2cni7eN
My new Elytra Launcher
http://ift.tt/2ceUbgj
Submitted September 05, 2016 at 03:34PM by MrDarrenGriffin
via reddit http://ift.tt/2cni7eN
Castle that I’ve been working on
http://ift.tt/2cntCCI
Submitted September 05, 2016 at 04:42PM by wildeman99
via reddit http://ift.tt/2cf59Cy
[SUBREDDIT SUGGESTION] Instead of having various Mob heads as flairs, there should be item/block/mob-based flairs showing which version you started playing the game in.
Title says it all! I'll quicky list what the items would be for each version:
Pre-Classic: Pre-Classic Cobblestone texture
0.0.9a – 0.0.15a: Log texture
Multiplayer test: Steve Head
Survival test: Sheep head
Classic: Old gold block texture.
0.31: Old Flint and Steel texture
Late Indev: Cog texture
Infdev: Golden Apple
Alpha 1.0 – 1.1.0: Herobrine head as he was first "sighted" during these versions
Alpha 1.1.0: Compass
Alpha 1.2.0 – 1.2.6: Bloodstone or Fish
Beta 1.0: New steve texture head
Beta 1.1: Egg (As eggs became throwable)
Beta 1.2: Lapis Lazuli Ore
Beta 1.3: Half of a bed
Beta 1.4: Cookie
Beta 1.5: Cobweb
Beta 1.6: Trapdoor
Beta 1.7: Piston
Beta 1.8: Drawn bow, signifying the ability to draw bows.
Release 1.0: Ender Dragon head
Release 1.1: Creeper Spawn Egg
Release 1.2: Ocelot Head
Release 1.3: Ruby (Since they were going to be added but were replaced with an Emerald)
Release 1.4: Carrot on stick
Release 1.5: Redstone Block
Release 1.6: Block of Coal
Release 1.7: Savanna log
Release 1.8: Microsoft Logo as this was when Microsoft bought Mojang
Release 1.9: Arrow of Fire Resistance
Release 1.10: Polar Bear head
Release 1.11 (For all you people from the future): End Map
Other: Infiniminer Ladder: For those of you who have played Infiniminer. Notch Head: For those of you have played other games made by Notch like Prelude of the Chambered.
Would like critique and suggestion!
Submitted September 05, 2016 at 02:15PM by Mikkels_
via reddit http://ift.tt/2ceMve1
Epic’s Tool Dispenser V2 – 90% bug free!
http://ift.tt/2ceSUpB
Submitted September 05, 2016 at 03:40PM by epicxxxx
via reddit http://ift.tt/2cnhFNH
Farmhouse and allotments concept.
http://ift.tt/2ceNuLk
Submitted September 05, 2016 at 02:30PM by iSMiTHz
via reddit http://ift.tt/2cnaF34
My first Castle
http://ift.tt/2bOtuuN
Submitted September 05, 2016 at 01:46PM by FlippyDaFish
via reddit http://ift.tt/2bOOk1V
Maybe I Shouldn’t have idled all night…
http://ift.tt/2cBIFO2
Submitted September 05, 2016 at 11:29AM by ry_fluttershy
via reddit http://ift.tt/2c2qBqY
Oasis town
My first attempt at a town (built in creative). It's next to q desert village with a desert temple in the village, which creates a nice contrast to the more elaborate buildings that I made.
Submitted September 05, 2016 at 10:58AM by Akaed
via reddit http://ift.tt/2c2qwUk
Oasis town
My first attempt at a town (built in creative). It's next to q desert village with a desert temple in the village, which creates a nice contrast to the more elaborate buildings that I made.
Submitted September 05, 2016 at 10:58AM by Akaed
via reddit http://ift.tt/2c2qwUk
Can someone please help me with this god damn redstone?
Hello
In my house, I use Iron doors cause zombies can't break them.
I'd like to have both of them (I have 2) to open at the EXACT same time
I really really really only wanna use button(s) if possible
The problem is I have to lead the redstone vertical and I can't figure it out for some reason
The door open, as soon as I connect at tourch to the wires and won't do anything when I push the button
I'll send a link to screenshots of my Minecraft world
[Imgur] http://ift.tt/2cBIRMX
Can someone please send some screenshots showing me how to do this?
Im totally lost
Submitted September 05, 2016 at 10:51AM by RolarTv
via reddit http://ift.tt/2c2qJHb