Better Learning Curve (via /r/MinecraftModules]) via /r/Minecraft


Better Learning Curve (via /r/MinecraftModules])

Overview

I made a Module inspired by this thread to add a little bit of a learning Curve to Minecraft.

Video with the full examples
One-Command

Contents

The module will make you play in a normal difficulty and it involves 7 changes:

  1. Mobs won't attack you, until you attacked them
  2. Mobs won't have Weapons until you found/crafted a weapon
  3. Same goes for Armor
  4. You won't need food until you first found some
  5. Witches won't appear until you either found a blazerod or a potion
  6. Creepers won't blow up your Items until you managed to kill some.
  7. Zombies can't break doors until you traded with a villager for the first time (this will also set the worlds difficulty to hard).

This module is multiplayer friendly
But note that as soon as one person fullfills one of these requirements, everyone gets to live with the effect (e.g: one person finds food, everyone needs to eat).
This is for various reasons: Some changes need to be worldwide and can't be changed individually (like the world difficulty; see 7) and the others are made this way to balance the game for people that joined later (and since they walk into a ready-made position, they could go for very long without obtaining food (on accident) or hitting anything). Also this way it promotes cooperation (or rivalery, which ever way you prefer).

Let me know what you think 🙂

Submitted September 06, 2016 at 10:13AM by Plagiatus
via reddit http://ift.tt/2cpCtUP

Invisible Item Frames Resource Pack via /r/Minecraft


Invisible Item Frames Resource Pack

I've made this resource pack to remove Item Frames for this post

I know that is the simplest thing in the world, but (no offence) some people don't even know how to open a compressed file. So I made this resource pack for everyone who needs it.

Screenshot: http://ift.tt/2bUeFtQ

Download: Invisible Item Frames

Submitted September 06, 2016 at 03:38AM by Insane96MCP
via reddit http://ift.tt/2bUeO0t

Cost of iron trapdoors vs. iron doors via /r/Minecraft


Cost of iron trapdoors vs. iron doors

So I've been experimenting a lot with the new features of trapdoors in 1.9/1.10 (I'm a little behind the times) since they are so much more versatile now.

However, now that I'm making more of them I noticed something odd about the crafting recipe for iron trapdoors compared to wooden trapdoors and iron doors. I can't possibly be the first person to notice this, but I searched and couldn't find anyone asking this question, so here goes.

A single iron trapdoor costs 4 iron ingots, while you get 3 iron doors for 6 ingots since a few updates back, so they effectively cost only 2 ingots apiece.

Why do iron trapdoors, which are half the size of iron doors, cost twice as much to make? I feel like the recipe ought to provide two instead of just one, like wooden trapdoors.

Any thoughts?

Submitted September 05, 2016 at 09:35PM by t_beard
via reddit http://ift.tt/2co6013