Posted a distant screenshot last week of a castle and got requests for more pics of the build.
http://ift.tt/2e0rfbC
Submitted October 14, 2016 at 03:06PM by sov_sage
via reddit http://ift.tt/2epGGN3
Posted a distant screenshot last week of a castle and got requests for more pics of the build.
http://ift.tt/2e0rfbC
Submitted October 14, 2016 at 03:06PM by sov_sage
via reddit http://ift.tt/2epGGN3
Mojang released 4 maps today, one of them being mine 😀 Look at the 3rd one!
http://ift.tt/2e71zZq
Submitted October 14, 2016 at 09:47AM by Minecraft_Redstoning
via reddit http://ift.tt/2eoSoHY
PSA: Entity name changes in latest snapshots broke most commandblock creations
I reckon many posts have been made about this already, but I wanted to throw in mine as well, as well on how to easily fix commands that are affected by this change.
So, in the 1.11 Snapshots Mojang renamed many entities or put an underscore in the entity name. This ofcourse has its benefits but naturally also brings a lot of disadvantages to the table, the main one being that all commandblock contraptions that use entities won't work anymore in 1.11 if they use the 'old' name of an entity.
All the changes can be found here.
Now, to easily fix your commands for 1.11, the most obvious solution is ofcourse to manually replace all the old entity names with the new ones. However, for longer commands this might be too time-consuming. I found the easiest way to do this is to copy&paste the command into a text editor (such as Notepad) and use replace (usually Ctrl+H) (This thing).
Then write the names you want to change and then click on 'Replace everything' and you should be good to go!
Sorry for the different language, I might or might not have been too lazy to change my Notepad's language.
Also, keep in mind that if you change your commands so they work in 1.11, they won't work in 1.10 and below anymore as those versions ofcourse still use the old entity names.
Anyways, I hope I helped. If you have any question feel free to leave them and I'll try to answer them ASAP.
Submitted October 14, 2016 at 07:27AM by Exitrida
via reddit http://ift.tt/2e2JAnz
New tileable sugarcane farm design for 16w41a
http://ift.tt/2e2JAE5
Submitted October 14, 2016 at 07:07AM by MrCrayfish
via reddit http://ift.tt/2ezmxne
Instant wires are much more cheaper now in 16w41a!
http://ift.tt/2e6vAIQ
Submitted October 14, 2016 at 04:41AM by SaziumR
via reddit http://ift.tt/2dS0Ujf
PSA: Observers not powering blocks is a bug. Put down your pitchforks. 🙂
http://ift.tt/2eeI4hS
Submitted October 14, 2016 at 02:10AM by viciarg
via reddit http://ift.tt/2dOAKLG
My mass storage silos, 1-wide tileable, with indicator lights
http://ift.tt/2e2FZrK
Submitted October 14, 2016 at 03:59AM by pd_conradie
via reddit http://ift.tt/2dB1s7C
Quarries! Now with 50% more water
http://ift.tt/2dgT3p0
Submitted October 14, 2016 at 07:48AM by Phoe_Teh_Dragon
via reddit http://ift.tt/2earUdy
How i plan my Minecraft builds
http://ift.tt/2dP2wYp
Submitted October 14, 2016 at 06:03AM by JouwPF
via reddit http://ift.tt/2ef6F61
Finally learning a bit about Chunky – here’s an aerial from my survival world
http://ift.tt/2emvyRa
Submitted October 13, 2016 at 11:58PM by CryinMo
via reddit http://ift.tt/2dXJGOj