The Nether without Netherrack or Lava
http://ift.tt/29U2MUT
Submitted July 18, 2016 at 04:48PM by RandomIntel
via reddit http://ift.tt/29QFcoj
The Nether without Netherrack or Lava
http://ift.tt/29U2MUT
Submitted July 18, 2016 at 04:48PM by RandomIntel
via reddit http://ift.tt/29QFcoj
Howl’s Moving Castle in Minecraft
http://ift.tt/29Qpz0h
Submitted July 18, 2016 at 03:01PM by Avenoire
via reddit http://ift.tt/29TNuiV
Menger Sponge Fractal made in UHC
http://ift.tt/29OeMsA
Submitted July 18, 2016 at 04:29PM by Zattilio
via reddit http://ift.tt/29Kh8TE
Here’s a small and cozy farmhouse design I like to use as a starter house in survival and multiplayer worlds!
http://ift.tt/29Qqxfo
Submitted July 18, 2016 at 02:36PM by EnzoDaBoss
via reddit http://ift.tt/2aodDnp
The river biomes form massive walls at height limit in this Customized World Preset
http://ift.tt/2a6nK0X
Submitted July 18, 2016 at 01:04PM by SolveCoagula666
via reddit http://ift.tt/29PeRs1
My casual player survival world: any comment encouraged
http://ift.tt/29VmGhE
Submitted July 18, 2016 at 12:07PM by Ymith
via reddit http://ift.tt/29P5BSB
I’m really glad Minecraft is somewhat difficult in the survival sense.
Ever since they changed the combat and gave skeletons a good buff, the game has actually been hard. I've always played on hard mode ever since we were able to just spam click to kill anything in seconds. Nothing ever posed a real threat besides lava, the void, and the wither if you were unprepared. Now that I started a fresh new 1.10 survival world, the game has been so much better. Being able to actually die by skeletons and hordes of zombies is thrilling. I'm so happy with the changes and they were in the right direction for survival players.
Submitted July 18, 2016 at 10:25AM by PhilosopherThin
via reddit http://ift.tt/2a29GHb
More Desert Walls
http://ift.tt/2anrGcT
Submitted July 18, 2016 at 10:05AM by MCNoodlor
via reddit http://ift.tt/29POgw3
First time playing. Did nothing but breed sheep for hours. I think I’ve hit maximum sheep saturation.
http://ift.tt/2a1UvxG
Submitted July 18, 2016 at 08:54AM by HOG03
via reddit http://ift.tt/29JlV7J
Minecraft Weekly Build Challenge #7: Chunk Towers
Greetings, Minecrafters. The support from Chunk House week was massive, so this week we will be making towers from different times, may it be from medieval, modern or futuristic ones. Towers are buildings that are significantly higher than they are wider. It is up for your creativity on how you can fit it in a small space.
Easy Mode: Make a tower that fits in a 16 x 16 block space or one chunk.
Hard Mode: Make a tower that fits in a 13 x 13 block space.
PC Users Only: You are required to post one (1) screenshot with chunk boundaries activated using CTRL + G if you are using 1.10 or above.
Everyone else: You are required to post one (1) screenshot with blocks outside the specified space using alternating blocks that show the scale of your build from above.
Submitting an entry. Photo albums require a specific title [WBC #X] "Title" by Username and Youtube videos require any evidence that it is yours. You may submit in either option. Please also dictate if the submission is in what mode.
Purely vanilla. Use only the classic texture pack. Any mod that add anything new to the game and visual enhancements are not allowed. You may use any mode including creative and any generated terrain. Any minecraft version is allowed include test builds. You may use anything that is part of the normal game including commands.
No pre-existing builds. Things that have been built before the theme announcement will be disqualified. You may have multiple people to help you build instead, but only the commenter will receive the points.
Reporting a player. Private message me and attach any evidence. If proven guilty, the reported player will be disqualified until he or she can prove him / herself.
External programs. Only external programs that will help or guide you build the entry is allowed. They must not add anything new to the game.
You will be notified if you break the rules atleast 48 hours from the time of post.
9 AM Monday: Theme will be announced. You will have 6 days to make your entry.
3 AM Sunday: Entries must be submitted. Submissions will be closed as announced. Judges will message their votes and a scoring system will be used to determine the overall winner.
8 AM Sunday: Winners will be announced. Submitting grants you points: 10/7/5/3/2 for easy and 13/9/6/4/3 for hard. (Gold/Silver/Bronze/Honorable/Non-Winner). Flair will be changed to Creative. Thread will be open for discussion before it will be unstickied for the next theme.
Time defaults to GMT 0 for easy conversion.
Happy building!
Submitted July 18, 2016 at 06:13AM by LostVengeance
via reddit http://ift.tt/2amNRzU