Why is the advancement “A Seedy Place” illustrated by wheat instead of a seed ? Plus there’s already an advancement illustrated by wheat…
http://ift.tt/2t6niHj
Submitted June 10, 2017 at 09:55AM by Loji310
via reddit http://ift.tt/2s8uWUz
Why is the advancement “A Seedy Place” illustrated by wheat instead of a seed ? Plus there’s already an advancement illustrated by wheat…
http://ift.tt/2t6niHj
Submitted June 10, 2017 at 09:55AM by Loji310
via reddit http://ift.tt/2s8uWUz
What do you think of this new bedrock texture I made?
http://ift.tt/2s82GkP
Submitted June 10, 2017 at 10:04AM by PodzolPats
via reddit http://ift.tt/2t6m9Qb
Just a few pictures of some of the builds so far on the Survival Server.
http://ift.tt/2sex8ur
Submitted June 10, 2017 at 08:51AM by idyllego
via reddit http://ift.tt/2sNH7nr
Tutorial: Custom Recipes in Minecraft 1.12
Custom Recipes in Minecraft 1.12, for those of you that don't know adding custom recipes in Minecraft 1.12 is actually pretty easy. First off you're gonna want a profile for just this, so that when you run the game it doesn't automatically update all your recipes out of minecraft.
(Now technically this is a mod, but it works with any version of Minecraft that has a recipe folder under assets in the minecraft.jar.)
To make this custom profile your work your gonna need to copy paste a currently installed minecraft version, which are stored in the .minecraft/versions folder. From here copy paste the folder named 1.12 to somewhere safe.
This is where it gets tricky, from here you want to open the 1.12.json in the folder you copied and copy all the text, from there go here, http://ift.tt/mVvXH2 and paste all of the text in. Then in the top left, press format. It should look much more readable now.
Now you want to remove everything between “assets”: “1.12” and “id”: “1.12” beginning with “downloads”: { and press format again to make the json work. Also change the 1.12 in the id to the name of your custom profile. Link to image describing this better http://ift.tt/2s8oywo
Now assuming that all worked, change the name of the folder, the jar file and the json file that you copied from the versions folder, make sure you have them all as the exact same name, or Minecraft won't find the version. Once you have done that, copy the folder with the changed names and altered json file back over to the versions folder.
Test that the game runs and that the jar file and json file don't update. Personally I look at the time stamp. If they don't update you are good.
From here use this website to make your custom recipes. http://ift.tt/2t5ZzHs This website outputs json files, that you will want to rename in all lowercase letters and using underscore for spaces, like this cobblestone_stairs, once you have made your custom recipes, all you have to do is add these json files to the jar file. This is a simple process, and unlike other mods you don't need to delete the META-INF folder.
Open the jar with any zip file reader, I prefer 7zip for this as it's free, but use whatever you have, then navigate to the assets/minecraft/recipes from here you should see a collection of json files, add your own recipes to these, and Minecraft will read them, and that's it. Enjoy your custom recipes without waiting for 1.13.
Now if you get this odd bug where some things are crafting that's caused by a non working custom recipe, I have no idea what causes it, but it does happen. I assume it's probably a bug, and that it will eventually get fixed.
Submitted June 10, 2017 at 07:30AM by SuperBio
via reddit http://ift.tt/2s89IGm
I finally finished my new project!
http://ift.tt/2t5Lhq4
Submitted June 10, 2017 at 06:57AM by Eonli0
via reddit http://ift.tt/2s80Rob
This game never ceases to amaze me
http://ift.tt/2rWMEYP
Submitted June 10, 2017 at 05:16AM by MercPoland
via reddit http://ift.tt/2rgo5nT
An Ordinary Pillar
http://ift.tt/2rgjjqw
Submitted June 10, 2017 at 12:39AM by Zewswashere
via reddit http://ift.tt/2rL1684
Minecraft Bi-Weekly Build Challenge #20: Colosseum
This is a great village. There's multiple paths that go to the trees, and although it is multiple trees, with the use of the leaves over top, it also feels like it's all one thing. The paths a varying heights, which makes it pleasant to look at. One small criticism is that in one image there is a small bare bridge but besides that, it's a really cool build!
A very close second. Love the paths in this village and it makes it really hard to believe it was built near trees! There are varying heights but also the combination of different types of wood planks and logs on the paths broke it up. Small thing I think it lacked was the presence of buildings. As I was watching the video, I felt there were way more paths than buildings of the trees. I know there were some buildings, but they felt too out of place in my opinion.
The last build I commented on how there seemed to be too much path not enough buildings, while looking at it. Here is the opposite, the buildings are really big and stand out, while the paths seem to not be there. Really liked the block choice here, with the use of clay (terracotta it's called now though right?) and how much it resembled a village (even a city). Also, some paths felt just a bit boring, with not too much detail. However, still a great build!
Honourable mentions
Gladiators! Fight!
That's right, we are going to be building some colosseums this week for our roman gladiators to fight in! Who will win your deadly match?
Inspiration
Easy Mode: Build a colosseum. Build the exterior but in the interior type area, make sure to include:
A place for gladiators to fight
Stands for spectators
Hard Mode: Same as easy mode however, there must be these things:
An area reserved for the emperor
An area in the stadium for 'lions' to be held
A giant statue of a gladiator fighting somewhere inside (You decide where, this is part of the challenge as the better the placement, the better your build will look)
Title of submission
Easy or hard mode
Link to submission photos or video (preferably youtube or Imgur)
Comments
2. Vanilla only No mods that add new blocks or items are allowed. No resource packs are allowed. Any minecraft version is allowed and you may build with custom terrain, creative mode, world edit or etc as long as it doesn't add any new blocks to the game.
3. Any version of minecraft i.e. PS3, Xbox 360, Pocket Edition.
4. No preexisting builds We're going with the honour system here but if anything had already been built before the start of the contest, don't submit it.
5. Build teams are allowed There may be more that one person building for a challenge but only one person may submit their entry with their account
Link to sheet. The leaderboards are on the 2nd page
For points and judging:
There is only 3 winners each week. Each participant will get 1 point for submitting their entry if in easy mode. In hard mode, they will get 2. There are honourable mentions but they do not get any extra points.
Anybody that places Bronze with an easy submission gets 3 points and if they do a hard challenge, they get 4 points
Anybody that places Silver with an easy submission gets 5 points and if they do a hard challenge, they get 6 points
Anybody that places Gold with an easy submission gets 7 points and if they do a hard challenge, they get 8 points
Sunday, May 28th 2017: Challenge begins!
Saturday morning, June 10th 2017: Contest is closed. No other submissions will be allowed.
Sunday morning, June 11th 2017 A new challenge and winners are announced in that post!
Submitted May 28, 2017 at 06:22AM by kidmania01
via reddit http://ift.tt/2r1np93
City Project
http://ift.tt/2sdyQMQ
Submitted June 09, 2017 at 10:44PM by iMohamedOsama
via reddit http://ift.tt/2sMVd8L
I built a display of all the glazed terracottas (with both 2×2 patterns displayed).
http://ift.tt/2sdrzfU
Submitted June 09, 2017 at 10:54PM by EnderScout_77
via reddit http://ift.tt/2sMWvAw