3 month survival project. Medieval Island: Wolfsburg
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Submitted September 17, 2016 at 06:38AM by _mrx16
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3 month survival project. Medieval Island: Wolfsburg
http://ift.tt/2cRewXR
Submitted September 17, 2016 at 06:38AM by _mrx16
via reddit http://ift.tt/2d88zYD
Why the Brain Can’t Make Sense of Virtual Reality
Our brains evolved in the real world, whose physical rules are kind of crucial to our survival. What happens when we throw those rules out the window?
September 17, 2016 at 07:42AM
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Trump Supporters on Reddit Think Google Is Rigging Autocomplete for Hillary
Autocomplete is a lie (they say).
September 17, 2016 at 07:42AM
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How Many Times Have I Died?
After the robots gain consciousness, but before they gain independence, what would they think of us?
September 17, 2016 at 07:42AM
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NBA 2K16 is a hard act to follow. It was one of the most complete sports video games ever made. That’s obviously my opinion, but there’s a fleet of journalists who feel similarly.
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En Veracruz hoy una temperatura máxima de 31C. y una mínima de 25C.
Hoy September 17, 2016 at 07:02AM la temperatura es de 25C.
Sunrise September 17, 2016 at 07:12AM
Sunset September 17, 2016 at 07:24PM
Viento con dirección West y velocidad de 6 Km/h
With a high of 88F and a low of 77F.
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Seeing the changes 1.11 made that affect PvP in a very good way, can we also please have the hit detection improved in this update?
The title says it all. 1.11 brought a lot of tweaks that affect PvP in a very good way – including:
Fixed arrows of harming/healing (very useful for PvP and PvE);
Fishing rods that work in the offhand (extremely useful for SG/HG and Skywars);
Improved shields (they're not OP as some people think – they're actually much more useful in close-quarters combat now, but they're still balanced);
Significantly nerfed natural regeneration (a change that was really needed IMO);
Significantly nerfed hunger deplete rate.
As I said, all the abovementioned features will be very good for PvP and even PvE. But enough of that. Let's get to the point.
First of all, let me preface by saying that I am a huge fan of the new PvP – I've been hyped about it ever since the cooldown, dual wielding and shields were announced. Since then, I always come across people that hate the new combat system and almost everytime I end up in an argument with them. However, probably the only really bad thing that even I have to admit is in the new system is the hit detection.
In a nutshell, the hit detection started getting worse and worse ever since 1.8 came out, and right now… it's pretty bad to say the least. And that's why I want it to be fixed/improved in this update, since it really seems to be going in a good direction in terms of how it affects PvP. If the developers would see this and actually do something about it, it would mean a lot to not only me, but to all of us that play and enjoy 1.9+ PvP. Thanks. 🙂
Submitted September 17, 2016 at 05:56AM by _Rebooted
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Are you sick of Word Flow changing your obscenity-laden texts into something that resembles a maniacal nursery rhyme? Duck no more with the iOS 10 update!
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Una semana más, una lista de ofertas nueva. Amazon tiene como siempre una gran cantidad de artículos en rebajas, de los que hoy te traemos una selección, centrándonos, cómo no, en lo que más te (nos) obsesiona:…
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The 77-inch Signature G6 is LG’s new top-of-the-line set, offering the ultimate combination of OLED, 4K, and HDR. Oh, and you also get concierge service. The post LG’s Biggest, Bestest OLED TV Costs a Cool $20,000 appeared first on WIRED.
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