Another Chance For Smartphone Maker HTC And Watch Out For Its Tail

On weekday mornings people line up to go diving in central Taipei without getting wet. They take time off work to try a virtual reality system called HTC Vive, which suddenly plunges you the user to the bottom of an ocean where fish swim within snatching distance. Then a full-sized bluish grey whale with an eye the size of your head comes along and nearly whacks you with its tail. It’s real enough that you wonder if you should turn and swim away. There is no visual hint of the original black-walled, bedroom-sized space that Taiwan-based tech icon HTC uses for demos. Above, below, behind and on both sides of you, it all looks like ocean. Of course it’s actually projected by a headset paired with two handheld controllers linked to a PC.

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Isaac Asimov Predicted We’d Be Living Underwater By Now. Why Aren’t We?


Isaac Asimov Predicted We’d Be Living Underwater By Now. Why Aren’t We?
In some ways, Asimov was eerily close to the mark. He was pretty right about population pressure and even pretty close in his population predictions. But somehow we’ve managed to find room for everyone on land.

March 13, 2016 at 04:05PM
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I feel like the developers lack direction via /r/Minecraft


I feel like the developers lack direction

I always get really excited to play Minecraft, then, when I play, I'm bored instantly. It's not that the things they're adding are bad, it's that they feel tacked on. The game lacks cohesion. Every world, biome, cave, and village feels the exact same. Desert hardly feels different than forest. Forest hardly feels like forest.

1.10 should be the 'make the world feel alive' update. Flesh out all the biomes to make them feel unique and worthwhile. Oceans feel particularly empty (realistic, maybe, but not great for gameplay). Revamp terrain generation for islands. Add mobs like hostile sharks and ride-able dolphins. Add multiple person boats that you can walk around on with friends. Overhaul npcs and pre-generated structures (villages, dungeons, etc). I want to see random npcs doing what players can do (fish, farm, mine, explore, sail, etc). I want them to have their own inventory where, when I kill them, they drop it all. I don't want npcs to be limited to villages, I want to see them everywhere in the world. I want to interact/trade with them, but with a system better than emerald currency. Maybe some of them are hostile (assassin, feral). I want to find a farmer living on a farm with animals, crops, and barns in the middle of nowhere. Villages should range in size and have different buildings that actually have useful purpose. I want to fend off pirates while sailing the seas. Abolish 'villagers' and make farmer, doctor, merchant, etc unique npcs

Submitted March 13, 2016 at 11:30AM by mine110
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