Star Wars Battlefront won’t offer a server browser like Battlefield, relying instead on a new skill-based matchmaking system. Some gamers are less than thrilled at this news.
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Star Wars Battlefront won’t offer a server browser like Battlefield, relying instead on a new skill-based matchmaking system. Some gamers are less than thrilled at this news.
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Y la filtración finalmente era cierta. Motorola hoy no sólo ha presentado un renovado Moto 360; también lo ha acompañado de una versión especial para los amantes del deporte. El Moto 360 Sport ha hecho acto de presencia en la IFA 2015 de manera casi …
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Ubuntu Make es una herramienta que Canonical ha creado hace tiempo (en concreto, es Didier Roche quien la ha desarrollado y mantiene) y que permite la instalación de varias de las herramientas y entornos de desarrollo (IDE) más importantes, como así también varios lenguajes de programación. Inicialmente se la llamaba Ubuntu Developer Tools pero luego cambió su nombre y siguió creciendo de manera sostenida.
Así las cosas, y en vista del reciente lanzamiento de la primera build experimental de Unity 3D para Linux, era de esperar que llegara el soporte para esa herramienta también. Y así sucedió finalmente, incluso más rápido de lo esperado: Ubuntu Make ya ofrece soporte para Unity 3D, gracias a la llegada de la versión 15.09 de esta herramienta que ya se encuentra disponible para descarga.
Ubuntu Make 15.09 es compatible con todos los sistemas de 64 bits soportados: Ubuntu 15.04 Vivid Verbet, Ubuntu 14.04 Trusty Tahr LTS y las betas de Ubuntu 15.10 Wily Werewolf, y el soporte para Unity 3D es ‘experimental’ debido justamente a que las builds de la herramienta de desarrollo de videojuegos también lo son, por lo cual se puede llegar a experimentar algún que otro problema de estabilidad.
Sin embargo, a pesar de que claramente esto puede llegar a ser lo más importante, no se trata de la única novedad en esta nueva versión de Ubuntu Make, ya que también se corrigen algunos fallos ocasionales que se daban el en manejo de proyectos Arduino y además se añade el soporte para licencias Android NDK y como no, hay numerosos detalles menores que son pulidos y mejorados.
Ubuntu Make tiene su propio PPA, que podemos añadir de la siguiente forma:
sudo apt-add-repository ppa:ubuntu-desktop/ubuntu-make
sudo apt-get update && sudo apt-get install -y ubuntu-make
Luego instalamos Ubuntu Make ejecutando el siguiente comando:
umake games unity3d
El artículo Ubuntu Make añade soporte para Unity 3D ha sido originalmente publicado en Linux Adictos.
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Sabíamos que tenía que caer en IFA y así ha sido. El nuevo Moto 360 ha hecho acto de presencia en suelo berlinés, confirmando con ello algunas de sus cualidades más rumoreadas. Una de ellas es sin duda la existencia de dos modelos según el tamaño, al…
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Gaming Computers Use a Truly Astonishing Amount of Energy
Gaming is continuing to boom, especially computer gaming. By the end of 2016, sales of PC games are expected to overtake sales for console games. Unfortunately, the trend comes with a cost — gaming computers are tremendous energy hogs.
September 2, 2015 at 06:08PM
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Sony has announced three new smartphones in its flagship Xperia lineup, the Xperia Z5 Premium, the Xperia Z5, and the Xperia Z5 Compact. Given the confusion this summer over the previous flagship, the branding is a promising sign that Sony is getting its mobile division back in order.
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After a feisty discussion about cameraphones, a friend recently asked me: “Who shoots in 4:3 aspect anymore? Your phone’s screen has a 16:9 aspect ratio, your computer’s screen is 16:9, even your HDTV is 16:9. So what’s the point?” Smartphone makers don’t exactly encourage shooting in 4:3 either and many phones default to a 16:9 aspect ratio out of the box. But there is one little detail – cameraphone sensors, for the most part, are still manufactured in a native 4:3 aspect ratio. So if you’re shooting in 16:9 mode, you’re wasting precious megapixels.
We accidentally discovered that Sony has turned to an old solution to this problem – they use a 25MP multi-aspect sensor inside their latest Z-series phones. They market it as a 23MP camera as this is as high as the 4:3 aspect mode goes, but the real hidden gem is the extra high-res 16:9 aspect mode.
While we were shooting the camera samples for our Sony Z-series hands-on article, we noticed a discrepancy between the horizontal and vertical size of the images produced in 16:9 and 4:3 aspect ratio. We dug in a little and we came to the obvious conclusion that the camera utilizes what’s become known as a 25MP multi-aspect sensor even though they are not advertising it.
Photos shot in 4:3 aspect come out at the headline 23MP resolution, or 5,520 x 4,140 pixels (22.85MP, but who’s counting).
Meanwhile, the 16:9 aspect ratio mode yields images measuring 5,984 x 3,366 pixels (20.14MP). What you’ll notice, is that the 16:9 shots have a wider field of view than the 4:3 ones, hence they’re not cropped from 4:3 as usual, but instead use a different part of a larger sensor.
Samples shot in 4:3 and 16:9 aspect ratios
If you were to extract a 16:9 aspect photo from a supposed native 23MP 4:3 sensor (5,520 x 4,140px) by cropping, you’d be left with 5,520 x 3,105 pixels, or only 17.14MP.
So the only way that the math works out in this case is if Sony is using an imager with an effective area of at least 5,984 x 4,140 pixels, or 24.77MP in other words. The concept allows for optimum utilization of the image circle projected by the lens, but also means you get comparable resolution in both ratios.
It’s not a new concept by all means. Nokia first made it popular with its innovative 8.7MP camera sensor used as far back as the Nokia N9 (that was 2011 for the younger among you).
With the custom 25MP multi-aspect sensor implemented by Sony the 16:9 shooting mode benefits from capturing 3MP higher resolution while still having the same diagonal field of view, though with obviously wider horizontal coverage.
Sony, naturally, went the obvious route and branded the camera as 23MP, choosing go keep the nitty-gritties to itself. If it were to announce a 25MP camera where users could only select a 23MP maximum resolution, we reckon marketing will have a lot to explain. Ok, not a lot more than the above.
While it may be way too technical for pitching in press releases, delivering 21MP 16:9 photos is just one of the surprising hardware advances we’re witnessing in the new Z5 series. Indeed, with such high resolution shots, who would shoot 4:3…
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Every day, consumers are bombarded by images and advertisements trying to grab their attention and drive them to buy new products. As a result, an entire generation has learned to filter them out.
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