Please Beware If Looking For a Minecraft Hosting Site via /r/Minecraft


Please Beware If Looking For a Minecraft Hosting Site

I opened up a server with Minecraft-Hosting Pro with the intention of starting a Crazy Craft server. Little did I know their Crazy Craft modpack was broken. But I come to find that out after sending in a ticket asking why I couldn't connect to the server.

They sent me this, "This version of Crazy Craft 3 doesn't work well. There is an issue from the Launcher it kicks the player. We still waiting an update from the Void team…"

In which I replied asking if the server could be shut down and I get a refund, because there wasn't any indicator that their Crazy Craft modpack was broken when I paid for the server.

They send back, "Sorry but modpacks don't depend from us, we don't make support on the code. We can't make refund for this."

So I am now stuck with a server that I cannot use. Please beware if you are buying a server from them. I don't want the same thing to happen to anyone else 😦

Submitted November 11, 2016 at 01:09PM by Abbycattt
via reddit http://ift.tt/2fEsay5

[Don’t Upvote] Any good server hosts? via /r/Minecraft


[Don’t Upvote] Any good server hosts?

I just need one for about 3-5 people. Me and my friends tried out MCProHosting and found that it was frankly quite shit. (Massive lag when more than 1 player) So we've been cycling and sharing our free Realms trials for a few months now. Now that we used them all up, we're not sure what server host to use because we don't want another host like MCProHosting. We're also considering moving on to modded soon. So if you know any good hosts, please share them. Thanks! 🙂

Submitted November 11, 2016 at 09:48AM by TheBigKuhio
via reddit http://ift.tt/2eZGu2T

Poll for the default value of /gamerule MaxEntityCramming via /r/Minecraft


Poll for the default value of /gamerule MaxEntityCramming

*Here is a link to the straw poll: http://ift.tt/2eYpha7 *

reposting 30min later, because my 1st post got hidden for some reason.

Some comments from other redditors on the subject:

u/Retstoon

The main problem i have with the change is that 24 is wayyy to low, a device that splits the entities in groups of 24 actually puts more stress on the server then the entities itself so the rule doesn't really make sence to me.

u/Muriako

if Mojang would realize what an absolutely ridiculous change this is that is doing nothing but making an artificial limitation on what players can do for no real benefit, they would realize they should just disable it or bump the default up substantially by default.

u/Eta740

The need is definitely there, but what's stopping server owners from turning it on when the default is off? It doesn't break any old worlds, and server owners can implement the setting that works for them after testing. The hate is not directed towards the gamerule itself, but rather the default value of it.

u/Sharpe103

Agreed. If the only reason it even exists is to prevent lag in multi-player, the game rule should exist by default only in multi-player.

And a comment from me:

Consider this: a new player to the game goes in, builds a most basic mob trap and then wonders why the heck do mobs die for no reason, despite him/her preventing any reason for them to be damaged more than needed. Its an invisible mechanic, that yes, it may improve performance for people with slow computers or on servers, but at the cost of inconvinience, for those that use mob spawners and can handle it, play in single player and those that want to utilize the full mechanics/potentiol of the vanilla game, without having to use commands(which includes going into creative). Players that do want to use spawners, but have lower specs can turn the setting on, and servers can either have it on by default or turn it on as need be. But those that have been okay up until now, shouldnt have to be limited in a sandbox game, because other people are hindered by PC specs.

Submitted November 11, 2016 at 03:47AM by InfiniteNexus
via reddit http://ift.tt/2fDxeTd