Treasure Trove of Internal Apple Memos Discovered in Thrift Store


Treasure Trove of Internal Apple Memos Discovered in Thrift Store
Peeking inside a book bin at a Seattle Goodwill, Redditor vadermeer caught an interesting, unexpected glimpse into the early days of Apple: a cache of internal memos, progress reports, and legal pad scribbles from 1979 and 1980, just three years into the tech monolith’s company history.

February 23, 2017 at 01:16PM
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Este es el deportivo Huawei Watch 2 que se presentará el domingo 26 en el MWC

Evan Blass, más conocido como EvLeaks, vuelve a ser el encargado de filtrar información acerca de un nuevo dispositivo. Esta vez se trata del nuevo smartwatch de Huawei, el cual será presentado el próximo domingo 26 en el Mobile World Congress de Barcelona. Como vimos hace un mes, el nuevo reloj inteligente traería conectividad 4G en una de las variantes, gracias a una tarjeta SIM integrada en su interior. Además

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How to find the Default Resource Pack and editing Parent Textures (e.g Bookshelves & Stone Monster Egg) via /r/Minecraft


How to find the Default Resource Pack and editing Parent Textures (e.g Bookshelves & Stone Monster Egg)

How to get the default texture pack. You will need a file editor, I personally use 7-Zip.

Go to your .minecraft folder.

Open your Versions folder.

Find your most recent Minecraft version (e.g 17w06a).

Open the file.

There are two files a jar file and a .json file.

Right click the jar file (do not open it).

The right click drop down menu will open.

Move your mouse down to where it says 7-Zip.

A new dropdown menu will open for 7-Zip.

Click Extract to "[Insert Minecraft Version Here]/".

7-Zip will create a folder named [Insert Minecraft Version Here] (e.g. 17w06a).

Move this folder to your desktop.

Open the file.

Cut the Assets folder to your desktop.

You can now delete the [Insert Minecraft Version Here] folder (e.g. 17w06a).

The Assets folder has all the resources you need (e.g. Textures, Blockstates and Models).

Stone Silverfish Monster Egg.

This one was slightly harder to change.

I used one of Vaderman24's alternate stone textures and changed it to stone_monster_egg.png

Name your custom texture to stone_monster_egg.png Open the Textures folder.

Open the Blocks folder.

Place your texture into this folder.

Open the Blockstates folder.

Find stone_monster_egg.json

Open the .json file.

{ "variants": { "normal": { "model": "stone" } } } 

Now you want to change where it says stone to stone_monster_egg.

{ "variants": { "normal": { "model": "stone_monster_egg" } } } 

Save the file.

Now we have to go and change the item model.

Open the Models folder.

Open the Item folder.

Find stone_monster_egg.json

Open the .json file.

{ "parent": "block/stone" } 

Now you want to change where it says stone to stone_monster_egg.

{ "parent": "block/stone_monster_egg" } 

Save the file.

Next we have to go and change the block model.

Open the Models folder.

Open the Block folder (leave this folder open as you will need it later).

Find stone.json

Copy this file to your desktop.

Rename this file to stone_monster_egg.json

Open the .json file.

{ "parent": "block/cube_all", "textures": { "all": "blocks/stone" } } 

Now you want to change where it says stone to stone_monster_egg.

{ "parent": "block/cube_all", "textures": { "all": "blocks/stone_monster_egg" } } 

Save the file.

Move the file to the Block folder that you left open.

Now you are all done.

Bookshelf

I wanted to change the bookshelf top texture to being spruce.

Open the Models folder.

Open the Block folder.

Find bookshelf.json

Open the .json file (I used Notepad++ to edit the file)

{ "parent": "block/cube_column", "textures": { "end": "blocks/planks_oak", "side": "blocks/bookshelf" } } 

Now all that you need to do is change "end": "blocks/planks_oak" to "end": "blocks/planks_[enter your selected plank type in here e.g. planks_spruce]"

{ "parent": "block/cube_column", "textures": { "end": "blocks/planks_spruce", "side": "blocks/bookshelf" } } 

Save the file and you're all done.

Submitted February 23, 2017 at 07:37AM by Mr_Bear_
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Messing with Textures(more magic) via /r/Minecraft


Messing with Textures(more magic)

Been working on my own personal texture pack and here are some cool changes(my opinion).

I wanted a more magic themed pack, so I changed a few things that aren't normally magical, to be so. Left to right

-Flint and Steel=Ember stone

-Bow=Magic Staff, it turned out really cool and shoots magic arrows.

-BoneMeal=Bone of Growth

-Redstone/glow/blaze powder/= bowled versions

-Dragons breath/potions=No enchant glow + tweaked bottle design

-Fire Charge=more flame like

-Also End Rods to be invisible and their particles are also the runes. Magic Light!

The runes that are seen when You have enchanting table near books. I made these implemented into other blocks. I feel there are a cool design and felt magical, so I added them to Beacon beam, potion particles, tipped arrows, and bed rock as well as other blocks. I like them more than the swirls.

http://ift.tt/2lvlEhG

Submitted February 23, 2017 at 11:11AM by BigHatMagnus
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