Oh, Destiny. It’s a game so strangely made that it can practically make you tear up for the inclusion of what really should be just a basic element of game design. Over the past year, Bungie has spent its time chasing after some very straightforward goals: a barely acceptable plot, progression mechanics that don’t feel like they’re intended to stymie the player, weapons that approach balance, etc. It has done so, thankfully, with the support of such a rock solid gameplay base that makes every second of the game a joy despite its myriad flaws. With patch 2.0, the game gives us one of those very basic features that players have been begging for since day one: skippable cutscenes. Mine eyes have seen the glory.
from Forbes – Tech http://ift.tt/1KE38eY
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