‘Destiny’s’ Skippable Cutscenes Are A Revelation

Oh, Destiny. It’s a game so strangely made that it can practically make you tear up for the inclusion of what really should be just a basic element of game design. Over the past year, Bungie has spent its time chasing after some very straightforward goals:  a barely acceptable plot, progression mechanics that don’t feel like they’re intended to stymie the player, weapons that approach balance, etc. It has done so, thankfully, with the support of such a rock solid gameplay base that makes every second of the game a joy despite its myriad flaws. With patch 2.0, the game gives us one of those very basic features that players have been begging for since day one: skippable cutscenes. Mine eyes have seen the glory.

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Growth Platforms, Not Idea Competitions, Drive Innovation

Sony’s drive for reinvention is admirable, yet sad.  Recognizing that the one-time inventor of massive industries has lost its way, the company has taken to sponsoring massive idea competitions in which hundreds of teams may pitch concepts and ten winners might emerge.  Sony’s search for ideas in a bottom-up way is leading it to process data from drones, build online education platforms, and enter the world of online real estate brokerage.  Results?  Scant.

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