Weekly poll: Samsung Galaxy Note5, S6 edge+ – hot or not

Next is now, and has been so for four days since the official launch of Samsung’s top-of-the-line phablets. And that’s a plural for a second year in a row, the Galaxy Note5 and Galaxy S6 edge+ succeeding the Note 4 and, in a way, the Note Edge.

A lot has changed in 2015, and critics will have plenty to cling to with this generation. More importantly, devoted brand fans have been heard questioning their loyalty, and the upgrade is not an automatic decision.

Of course, it’s very early to be making statements now, since we don’t actually have much objective data. That said, a specsheet and a bunch of photos are a pretty solid base to answer our customary poll question – “Hot or not?”.

Samsung Galaxy Note5

Glass has made its way to the top-shelf phablet, much to the disappointment of die-hard Note fans. The faux leather is gone and has taken with it the user-replaceable battery and the microSD slot, shattering the hopes that the Note5 will stick to the series’ core.

Other than that, it is a Note through and through, with a large 5.7-inch Super AMOLED display, S Pen as good as ever, improved Air command menu, and the most powerful hardware available. So is the Galaxy Note5 still the productivity king, or has it swayed a bit too much towards form, abandoning function? Oh, wait, the actual question is different.

Samsung Galaxy S6 edge+

The Galaxy S6 edge+ has less promise to live up to and generally doesn’t carry as much responsibility, though Samsung’s accounting would say otherwise. It’s targeted at a more light-spirited user, with priorities in looks and good old fun, and yet it packs the same powerful innards. Sounds like an easy sell, what do you…

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Nova Material Watch Face: carátula atractiva, útil y sencilla para tu reloj

Nova Material Watch Face

Siempre que nombramos la personalización, lo primero que se viene a la mente es relacionarla con los smartphones o phablets y las tablets Android, pues son el principal objetivo de los desarrolladores para todo tipo de elementos. Lo cierto es que a menudo olvidamos que también disponemos de un buen abanico de posibilidades para los llamados smartwatches, un sector que aún tiene mucho margen de mejora pero que cada día participan más usuarios.

Las aplicaciones para personalizar Android Wear son un tanto distintas de lo habitual en terminales. Aquí sólo podemos aplicar las carátulas para alternar el aspecto que muestra la hora y otros datos en nuestro reloj. Ejemplos que hemos mostrado hasta hoy y que son de los mejores es ustwo Watch Faces o FORM, del creador de Muzei.

El problema es que, el diseño no siempre viene acompañado de funcionalidad, y en multitud de casos debemos sacrificar una u otra opción. Por ello, hoy traemos una carátula que combina ambos: diseño y funcionalidad, porque pueden ir perfectamente de la mano.

Nova Material, una elegante y funcional carátula para tu smartwatch

En la esfera de tu reloj, una vez aplicada mostrará distinta información bien organizada. En el centro aparecerá la hora mostrada en formato de 12 o 24 horas. Justo encima de ésta, el día de la semana y la fecha del calendario en la que nos encontramos. Por otro lado, en la parte superior ofrece un marcador de notificaciones, en la izquierda la previsión del tiempo en nuestra ciudad y debajo, mostrará la batería, tanto del reloj como de nuestro smartphone.

Nova Material

El abanico de colores por defecto en la versión gratuita es bastante limitado, pues únicamente disponemos de un color verde para la información y un fondo blanco o negro. Por desgracia, si queremos cambiar por otros colores debemos pasar a la versión de pago, que tiene un coste de 1,10 euros y abrirá más opciones de personalización.

Quizás para muchos es un inconveniente, pero nunca está de más probar cómo se ve en tu muñeca y puede que, si te aporta lo suficiente decidas pagar por ella.

Google Play | Nova Material Watch Faces (Gratuita)

Google Play | Nova Material Watch Faces Premium (1,10 euros)

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Sling Kong, un divertido videojuego de gran manufactura que te enganchará

Pinche aquí para ver el vídeo

Podríamos darle la bienvenida a un gran videojuego como es Sling Kong que acaba de aterrizar en Android y que seguramente vamos a saber más de el en los próximos meses. En las primeras partidas echadas me ha recordado la primera vez que jugué a Angry Birds o a ese Cute the Rope que te dejaba encandilado a las primeras de cambio, y es que Sling Kong tiene mucho de esto y se agradece.

Un videojuego arcade en el que tendremos a un mono preparado en una especie de tirachinas para que consigamos hacerle saltar y así se cuelgue de otro “tronco”. Un gameplay sencillo pero que esconde todo un gran poder cuando empecemos a encontrarnos ruedas dentadas que quieran dejar al pobre mono espachurrado. Sling Kong cuenta con todo para convertirse en uno de los juegos de este año, por lo que veamos algunos de sus detalles que van a conseguir engatusarte.

Muchos personajes a elegir

Desde la primera partida ya intuimos que estamos ante una pequeña joya. Esas sombras y esas animaciones perfectas que pareciera que estuviera ahí mismo el mono y todos los obstáculos que vayamos a encontrar, es un deleite para aquel que le echa buenos ratos a esto de los videojuegos, por lo que de primeras, ya nos gana.

Sling Kong

Si ya pasamos a tener hasta 35 distintos personajes para elegir y pasárnoslo pipa, mejor que mejor, y consigue que vaya sumando para que nos siga creciendo las ganas por seguir jugarle, y de repente, compartirlo por alguno de los grupos que tenemos en WhatsApp para hablar a nuestros amigos de sus virtudes. Son muchas por cierto.

Es un videojuego divertido, curioso, original, creativo y que tiene unos personajes como animales que te atraparán por hacerles subir hasta ir trepando hasta alcanzar casi el infinito. Porque de infinito también trata este videojuego.

Una pequeña joya

Si a todo esto le unimos una sabia banda sonora que vaya aumentando el nivel de tensión según vamos subiendo con los distintos animalejos con los que contamos, estamos ante un videojuego al que vamos a jugar durante mucho rato. Un buen arcade que se deja querer y jugar.

Sling Kong

Un arcade que lleva a todo tipo de animales a tus dedos y en el que tendremos que evitar todo tipo de murallas de fuegos, ruedas dentadas y en el que deberemos poner todo de nosotros para ir consiguiendo las monedas para conseguir más personajes y futuros regalos.

En definitiva, un juego que atesora una gran calidad técnica y en el que el estudio Protostar ha puesto sabias intenciones y gran cariño. Esto se nota desde que lo iniciamos y terminamos la primera partida. Todos sus elementos técnicos a la perfección, por lo que lo único que queda es que lo descargues de forma gratuita desde la Play Store, y empieces a pasar un buen rato de diversión en esta tarde de domingo.

Opinión del editor

Pros

  • Sus mascotas
  • Su gran estilo visual
  • Gran gameplay

Contras

  • Nada que decir

Descarga Aplicación

WP-Appbox: Sling Kong (Free*, Google Play) →

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Something Is Wrong With ‘Minecraft.’ This Game Has A Solution

In the past, I’ve speculated on the long term impact of the Minecraft craze. I suspect that the game’s narrative shift—away from a typical hero narrative, toward an emphasis on creativity and collectivity (when played on servers)—will significantly impact the way Generation Blockhead kids will navigate their adult lives. Look at the ubiquity of the craze. Then consider that, in spawned virtual worlds, young people are constantly empowered to create not only their own structures, but also their own modifications, rules and outcomes. It sounds like the perfect premise for a science fiction novel—like Ready Player One without the mono-mythic plot arc.

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Counterclockwise: taking Note of history

The new Galaxy Note was unveiled this week, so we decided to look back at the history of one of the most successful phablets. It wasn’t the first, but it’s credited with the resurrection of the stylus (the capacitive touchscreen on the iPhone gets credit for killing it).

Looking back through archives we can’t help but notice that mid-August was historically rich on rumors and leaks about the Note, though basically nothing official. That’s because Samsung reserved the Galaxy Note unveiling for IFA, except this year when it was pulled forward. We’ll get to the reason why, but let’s start at the beginning.

2011: Samsung Galaxy Note

Back in 2011 DLNA certification revealed the Samsung I9220, “expected to come running Gingerbread 2.3.3 with a 4.3″ Super AMOLED rumored to have a 1280×720 resolution.” Well, that guess at the screen size was off by a full inch.

The Samsung Galaxy Note had a 5.3″ Super AMOLED display with 800 x 1,280px resolution and Wacom digitizer. Wacom is well-known for making graphics tablets used by digital artists and Samsung was promising a great handwriting experience with its new gadget.

The phablet itself was a beefed up version of the Galaxy S II. Samsung settled on a two launch schedule – the Galaxy S will rule the first half of the year, the Galaxy Note will be the H2 update. Both gadgets build on the specs of the previous one and would introduce features to be adopted by the next one.

2012: Samsung Galaxy Note II

A year later we were hearing about the potential updates to the screen – a 5.5″ AMOLED display, built on an “Unbreakable Plane (UBP) and plastic substrate.” The display was supposedly flexible, which would allow Samsung to create a curved screen.

Well, that didn’t pan out, but looking back it’s clear that Samsung has been working on this tech for years before the Galaxy Note Edge showed up.

Back to the Samsung Galaxy Note II. It indeed increased the screen size to 5.5″ but dropped the resolution to 720 x 1,280px (moving from 16:10 to 16:9 aspect ratio). It doubled the CPU cores and the RAM, but was otherwise a fairly small update.

The S Pen was redesigned, allowing the Note II to detect it from a small distance, enabling Air View and other gestures.

Curiously, around that time it was suggested that Samsung might be interested in buying BlackBerry, which both companies denied. While it hasn’t changed its mind yet, Samsung unveiled a hardware QWERTY add-on for the new Galaxy S6 edge+, which draws some comparisons to BlackBerrys of the past.

2013: Samsung Galaxy Note III

Another 0.2″ bump in screen size brought the Galaxy Note display to its final size – 5.7″. The resolution would have been increased to 1080p (finally a bump in pixel density) and the CPU cores would be doubled again, at least in the Exynos version.

After the Galaxy S III/Note II generation, Samsung started moving away from its own Exynos chipsets and onto Snapdragons, because consumers wanted LTE and Exynos didn’t have the right modem.

The 8MP camera of the previous two models was dropped for a 13MP one. It improved on Galaxy S4’s 13MP camera with the addition of 2160p video capture. The Note III also jumped on USB 3.0, though that didn’t last. Another introduction, one that would actually catch on, was the Flip Covers with a window, allowing notifications to be shown while also keeping the screen safe.

2014: Samsung Galaxy Note 4 and Note Edge

The Galaxy Note III had faux leather farmed in faux metal. The Samsung Galaxy Note 4 would make that real metal, shortly after the Galaxy Alpha went there first.

Anyway, the screen size stayed the same, but it was time for another resolution bump – QHD or 1,440 x 2,560px. This model improved the camera again, going up to 16MP and adding optical image stabilization (a first for a Samsung phone outside of camera hybrid novelties).

There were plenty of rumors about a second version of the Note, one with a three-sided display. That was one side too many, but the Galaxy Note Edge introduced the world to screens with a small, practical curve on one side.

Finally the rumors that have been going on since Note II times materialized. The side curve was used for notifications, gestures and shortcuts and ultimately it was a testing ground for the dual-curved Samsung Galaxy S6 edge that came out half a year…

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¡Descarga los fondos de pantalla del Samsung Galaxy Note 5!

Samsung Galaxy Note 5

Tras una infinidad de rumores a lo largo de todo el año en curso, ya tenemos presentado y entre nosotros el nuevo phablet estrella Samsung Galaxy Note 5. La nueva generación viene a desbancar a toda la competencia que aparece en su sector y posicionarse nuevamente como la mejor opción a elegir por los consumidores de estos dispositivos de gran tamaño y prestaciones.

Esta vez no tratamos ningún aspecto del terminal, si no anunciar que ya han sido puestos a disposición de todos los fondos de pantalla que lucirá una vez pise todos los mercados y que podrán ser aplicados en tu pantalla de inicio.

¡Hazte con los fondos del Samsung Galaxy Note 5!

Como bien sabéis, cuando un nuevo terminal es presentado y puesto en venta es cuestión de días que aparezcan los fondos de pantalla que contienen. Esto sucede ya que, determinados usuarios que se hacen con un ejemplar del dispositivo, consiguen indagar dentro del terminal y ubicar la carpeta por defecto en la que están alojados todos ellos.

Al igual que la pasada vez con los flagship Samsung Galaxy S6 y S6 edge, los fondos son muy similares con un estilo abstracto y luciendo una preciosa paleta de colores unida mediante gradientes. Realmente son muy acertados, pues con los conocidos paneles SuperAMOLED que destacan los colores –a menudo muy saturados–, consiguen generar un impacto visual y acompañar las propias lineas de diseño de la capa de personalización TouchWiz.

En cuanto a los fondos, estos contienen un peso aproximado de 4 MB cada uno, con una resolución de 2560×2560 y seis alternativas a escoger. Esa resolución es fruto de estar pensados para múltiples pantallas de inicio, haciendo que el desplazamiento muestre una parte distinta de cada uno de los fondos de pantalla.

Imagen del Samsung Galaxy Note 5

La descarga directa la podéis realizar desde el servicio en la nube Google Drive, como siempre de forma libre y sin compromiso, ¡a disfrutarlos!

Google Drive | Fondos de pantalla del Samsung Galaxy Note 5

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The rise, dominance, and epic fall – a brief look at Nokia’s history

A couple of years ago, Microsoft reached a deal to acquire Nokia’s struggling devices and services business, and just recently, the Finnish company sold its HERE mapping unit to a group of German car-makers.

It’s true that Nokia had terrible last five years, but this doesn’t take away the fact that it was this very company that effectively defined the mobile industry for over a decade prior, and gave us some of the most memorable phones.

In this article, we take a trip down memory lane to revisit Nokia’s history, which – hold your breath – spans a whopping 150 years.

Humble beginnings

While Nokia may remind most of us of only mobile phones, the company in fact started out as a paper mill, which was established in 1865 by mining engineer Fredrik Idestam at the Tammerkoski Rapids in south-western Finland.

However, the name Nokia wasn’t yet born. It was the location of his second mill – on the banks of the Nokianvirta river – that inspired Idestam to name his company Nokia Ab, something which happened in 1871. After around three decades, the company also ventured into electricity generation.

Meanwhile, Eduard Polón founded Finnish Rubber Works in 1898, and Arvid Wickström established Finnish Cable Works in 1912. In 1918, Finnish Rubber Works acquired Nokia to secure access to the latter’s hydro-power resources, and in 1922, Finnish Cable Works was also acquired by the newly formed conglomerate.

While the three companies were jointly owned, they continued to work independently until 1967, when they were finally merged and Nokia Corporation was born. The newly formed company mainly focused on four markets: paper, electronics, rubber, and cable. It developed things like toilet paper, bicycle and car tires, rubber footwear, TVs, communication cables, robotics, PCs, and military equipment, among others.

Portfolio expansion

In 1979, Nokia entered into a joint venture with leading Scandinavian color TV manufacturer Salora to create Mobira Oy, a radio telephone company. A few years later, Nokia launched the world’s first international cellular system dubbed Nordic Mobile Telephone network, which linked Sweden, Denmark, Norway, and Finland. This was followed by the launch of the company’s as well as world’s first car-phone dubbed Mobira Senator, which weighed in at around 10 kg.

In 1984, Nokia acquired Salora and changed the name of its telecommunications unit to Nokia-Mobira Oy. The year also marked the launch of Mobira Talkman, which was advertised as one of the first transportable phones. This means it could be used both in and out of car, although it was still around 5kg.

Three years later, the company introduced its first compact phone called Mobira Cityman 900, which was also the world’s first hand-held mobile telephone. Despite weighing around 800g and carrying a price tag of around $5,456, it sold like hot cakes.

The phone became iconic and was nicknamed “The Gorba” after the then Soviet Union president Mikhail Gorbachev used it to to make a call from Helsinki to Moscow during a press conference in October 1987.

The following year brought a tough phase for the company as it witnessed sharp drop in profits owing to severe price competition in the consumer electronics markets, and its chairman Kari Kairamo committed suicide reportedly due to stress.

The new leadership brought changes, dividing the company into six units: telecommunications, consumer electronics, cables and machinery, data, mobile phones, and basic industries, while divesting other units like flooring, paper, rubber, and ventilation systems. In 1989, Nokia-Mobira Oy became Nokia Mobile Phones.

Change in focus – mobile phones

In 1990’s, Nokia’s top leadership decided to focus solely on the telecommunications market, and as a result, the company’s data, power, television, tire, and cable units were sold off in the first few years of the decade.

In 1991, world’s first GSM call was made by the then Finnish prime minister, Harri Holkeri. Unsurprisingly, it was made using Nokia equipment. The next year, the company’s first hand-held GSM phone Nokia 1011 was launched.

The device reportedly had a talk time of 90 minutes and could store 99 contact numbers. It was also known as Mobira Cityman 2000.

A couple of years later, the company launched its 2100 series of phones, which were also…

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