Dilemma when starting a new world
So here's the story when I start a new world I got plans to make separate kingdoms each with their own unique theme (example fishing village, mining village, main city, farming village…), now what happens is that when I start working for example on the farming village I build a barn and some farms and a houses but then I need to mine but I can't just start a new town for mining because I don't have resources so I set up a mine then I'll need and enchanting area then a portal then a mob farm then when I start a fishing village same happens I'll need to establish a new mine and the other essentials so basically the whole concept of unique themes get bashed against the wall.
So is there anything I can do about it?
Submitted September 09, 2016 at 12:34PM by Acelar11
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