PSA: Redistribution of minecraft assets is against the terms of use. Please don’t distribute or request the current vanilla textures.
While I personally think everyone should give the new textures a solid try, I know many people will use resource packs to revert them. As hosting these packs will violate the terms of use, I thought I'd let people know how easy it is to make youself, in the hopes it will prevent some needless rule breaking/sketchy downloads.
I only know the steps for windows, but u/yaycupcake has posted differences for mac users below.
.
-
If you don't already have one, you will need a program like 7-Zip or winrar
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Go to
/AppData/Roaming/.minecraft/versions/1.12 -
Right click
1.12.jar, and click7-Zip->open archive(or whatever it is in winrar) -
Copy the
assetsfolder to your desktop -
Create a file called
pack.mcmeta, and use notepad (not MS Word) to put the following text in that file: (If you don't know how to do this step I've replied to this post with more detailed instructions.)
.
{ "pack": { "pack_format": 3, "description": "WHATEVER DESCRIPTION YOU WANT" } }
. . 6. put the assets folder and pack.mcmeta into a folder or zip file. Name that folder whatever you want your resource pack to be called.
.
.
You could call it good now, but I recommend improving things a little with the following:
-
delete the stuff you don't need, lest it overwrite a change they make later. I suggest deleting everything except
assets/minecraft/textures. -
add a picture. Call it
pack.png, and add it to the same folder as pack.mcmeta (try to keep it to 128×128)
.
Be aware that if an update makes any changes you do like, you need only go in and delete the textures that they changed, because if the game can't find a particular texture in the pack, it will use the (new) default one.
Submitted July 22, 2017 at 03:10AM by Cultist_O
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