I genuinely cannot understand why so many of you hate the new textures.
Ever since I first played Minecraft, I always thought the game really lacked a consistent art style. Mojang seems to agree, which is why they hired Jappa. It isn't just him though, as he said here. They're simply taking the textures, and converting them over to a more consistent pixel art style, which means no more noise being splattered everywhere or an excessive amount of colors being used. It will be all nice and consistent, and just look all around nicer.
If you don't know what I mean:
http://ift.tt/2vvQXvI
http://ift.tt/2ul2pvK
Most of the arguments I've seen so far don't really make any sense. Some people say the textures look too realistic. That doesn't make sense because they use fewer colors, and in general have more pronounced shape to them (i. e. diamond blocks). The colors aren't desaturated or anything either. People are also saying they look like a texture pack. That one just makes zero fucking sense, of course it's going to look like a texture pack. Some people are saying they're blurry, or losing detail, but that's because they're already used to the textures that just have random highlights all over them. It seems like a lot of the people dislike the new textures because they aren't as bad looking as the old ones. Also, I doubt you guys really know that much more than a team of art directors. You guys who hate the new textures will probably just end up getting used to them anyways.
What I think I'm trying to say is just chill. Mojang's got this. If you want to criticize, make it constructive and helpful. After all, it is just a game.
postscript: if anyone still thinks the new texture are the cancer of minecraft then like look at a lot of good pixel art until you can't stand the old textures or something idk, i'm just trying to keep it positive man.
EDIT: gilded. huh.
Submitted July 22, 2017 at 12:05PM by Goatiyus
via reddit http://ift.tt/2uKHOSt