1.13 texture concerns
I've seen a lot of people talking about the 1.13 textures so I thought I'd give my concerns with them.
(Tell me if this is not a correct thing to post, I'm new to reddit)
At first I did not like these new textures, and while I would prefer to just keep the old ones I think I'm OK with them doing this. In fact I personally like a lot of the textures, and I've heard other people say they like them as well. However I am concerned about a few textures in specific, and I think many people are as well, judging by this sub and Twitter. These are opinions, but I don't think I'm the only one who holds them. tell me what you think:
Logs look quite blurry, and almost like they were soaked in water. Because of the blurriness the dark parts seem to have spread, making an ugly and obvious pattern that worsens at a distance, as you can see in the oak tree. Over all I can see what they were going for but I think they went too far on the anti-aliasing/blur and created a high contrast texture that looks like a poorly scaled down HD version. I think it's a good direction but it does not currently look good.
Oak wooden planks look a bit blurry as well, as if a horizontal motion blur was applied. I think the jungle wood planks that were posted in the door picture look fine, a much better version of the smoothed out planks. The oak version posted in the first crafting bench picture have too many intermediate colors that are very similar to each other and it looks muddy as a result. I'd like to see oak planks follow the style of the jungle planks.
The crafting bench doesn't fit, it almost looks like a toy or a cartoon. There seems to be a few styles here: the high contrast oak log; the cartoony crafting bench and birch log; and the pixel arty jungle wood, yellow flower, jungle doors, brick, cauldron, diamond block, etc. I think the texture is fine, if a bit smooth and plastic-y with a bit dark outlines, but mostly it just looks like a different style than everything else.
Finally, the worst offender, Cobblestone (look in the background). There's no way to put it nicely, I think it looks awful. It almost looks like pillow shading, which is one of the first things you learn not to do when first starting pixel art. There is very little contrast, which in addition to the simple shading makes it look (yet again) blurry. It looks from here like it's pure gray, which perhaps the old texture was as well but it had roughness to make it look like it had depth, the lack of any color ramps on this only exacerbates the smoothness. I'm hoping this is a prototype texture because it was never specifically revealed and only is seen in the background, but I had to mention it because to me it just seems far below the quality of all the other textures we've seen so far, it looks like the very first textures I made when attempting pixel art.
My list of textures I think are good and bad:
Good: Obsidian Iron Block Bricks Tall Grass Jungle Door Jungle Planks Yellow Flower Cauldron
Bad: Oak Planks Birch Log (maybe?) Crafting Bench (doesn't fit) Oak Log Cobblestone
I'm not opposed to change, but it should be done well. I do not think some of these textures are up to the quality of the rest or even to the original ones. But what about everyone else?
Anyways this is my first real reddit post so hopefully I didn't do anything too stupid or selfish. Tell me if I made any mistakes.
Submitted July 22, 2017 at 01:29AM by Wolfie_Waffle
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