[TIP] You can do /gamerule maxEntityCramming 0 in 1.10 to disable it in 1.11
Instead of making a backup of your map and edit the level.dat, or modify it, you can simply run /gamerule maxEntityCramming 0 in a 1.10, and it'll work in 1.11, without damaging any entities.
Submitted November 15, 2016 at 03:25PM by ItsRodrick
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