Game director Christopher Barrett talks about private matches, new artifacts, supremacy, a new raid and light levels in the long-awaited Destiny: Rise of Iron.
from Forbes – Tech http://ift.tt/2bBqkii
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Game director Christopher Barrett talks about private matches, new artifacts, supremacy, a new raid and light levels in the long-awaited Destiny: Rise of Iron.
from Forbes – Tech http://ift.tt/2bBqkii
via IFTTT