Entity Ids changed in 16w32a
After loading up the new snapshot, I noticed that a bunch of the entity ids have been changed.
Here are some examples:
- ArmorStand -> minecraft:armor_stand
- PrimedTnt -> minecraft:tnt
- FallingSand -> minecraft:falling_block
(The "minecraft:" is optional)
This is just a heads up for people who will be updating maps and command block creations to 1.11: you will have to change all /summon commands and selectors from things like
/summon ArmorStand ~ ~ ~
to
/summon minecraft:armor_stand
And
/testfor @e[type=ArmorStand,r=5]
to
/testfor @e[type=minecraft:armor_stand,r=5]
Submitted August 10, 2016 at 09:20AM by MrGarretto
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