Buoyed by the burgeoning popularity of “Call of Duty“, the tremendous response to “Overwatch” and the continued strength of King Entertainment’s “Candy Crush“, Activision Blizzard was able to beat estimates with its Q2 results. The company’s revenues more than doubled year over year to $1.61 billion, primarily due to the acquisition of King Digital and the strong response to the competitive game “Overwatch“. Since the launch of the so called futuristic first person shooter game on May 24 2016, it has garnered a staggering 15 million players globally. Along with continued strength across the portfolio, this helped Activision record its biggest quarterly online player community of 33 million monthly active users (MAUs). Overall, the company recorded 491 million MAUs.
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