The other day, I argued that Dark Souls 3 needs an easy mode. It’s an argument that comes up every time we get a new From Software title, but no less important for its repetition. The Souls series is moody, bizarre and brilliant, I would say, but the steep difficulty curve makes it all but impossible for huge swaths of gamers, and too many simply don’t bother with some of the best games out there because they don’t want to deal with the much vaunted difficulty. An easy mode, I say, would be a great way to introduce people to these games while still leaving the original mode completely intact. What do we lose?
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