These are crucial moments for this game: many palyers blew threw the main game story content in a few days, and now Ubisoft and its palyers are tuning the experience to survive the long haul. As with any MMO, it needs to be rewarding and fun, but you can’t be too generous with those rewards lest you don’t give people something to come back for. A bit of a grind can be good, too much grind can be very bad.
from Forbes – Tech http://ift.tt/1Mq13os
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