Quantum Break Review: The Crazy Fools Actually Did It

Nothing about Quantum Break is supposed to work. You take a solid — not great, just solid — third person shooter, you marry it to a decent enough sci-fi plot, you throw in some actors from The Wire, and you — and this is, of course, the weird part — insert a bunch of 21 minute long live action cutscene/TV episodes that respond to choices you make in the game. Throw in some screen-bending visual effects, a plot that manages to both be pretty straightforward and complete, constant nonsense, and you’ve got a bizarre setup that raises more than a few eyebrows. It’s not supposed to work.

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