I tried to split my time fairly equally on my third day of playing The Division. For the first part of the day, I played the main game, building my base, grinding out experience, helping the citizenry of New York with all of the wacky scrapes they get into, and of course, shooting loads of people. It’s an experience that I’d call fine: I’m into the rhythm of the game now, and like any MMO, there’s something satisfying about just plugging away through the content, leveling up and grabbing new gear. I’ve enjoyed the missing persons missions in particular: I always like when games give you hints of a hidden past, and the “echoes” through which those stories are told do so perfectly. Still, I’ve gotten to a point where the story missions are too far apart to play consecutively, however, which is a bit frustrating. They tend to be much more engaging and less repetitive than the main missions, with some great environments, real challenge, and the hint of a story. Shame, then, that I had to spend my time with side missions and “encounters” instead.
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