Ubisoft’s ‘The Division’ Could Be Destiny’s First Real Competition

When Destiny first launched, it wasn’t clear anyone really knew what it was. Not players, not critics. Not even Bungie. It was sort of like Halo, their last game, with tight FPS shooting, a story campaign and deathmatch multiplayer. It was sort of like Borderlands, with sprawling “zones” and an endless supply of RPG-randomized weapons. But it was different than either of those things. It was an FPS, an MMO, an RPG. It was something that combined all of those into a game genre that didn’t really exist before.

from Forbes – Tech http://ift.tt/1mVCGDb
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