Byron M. Huang’s recent article in the Yale Journal of Law and Technology- Walking the Thirteenth Floor: The Taxation of Virtual Economies has me feeling vindicated.
Taxation of transactions within virtual worlds may have been laughable at the outset of virtual reality , but the idea merits serious attention today. Online video games have become a multi-billion dollar industry within the last decade.
My very first blog post ever nearly six years ago was titled All That Glitters is Not Taxed? Or Is It? and addressed the same subject citing two of the gaming environments – World of Warcraft and Second Life that Mr. Huang discusses in his much longer and scholarly piece. Mr. Huang was a law student when the article was published, which might incline you to take it a little less seriously. However, you might want to consider his first post-law school job – IRS Office of Chief Counsel.
from Forbes – Tech http://ift.tt/1PnaTWt
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