There’s a particular statistic I’ve been thinking about recently. We first heard it earlier in the month, in a presentation from Fallout 4 lead producer Jeff Gardner, who said that he’d been playing the game for “400+” hours, and he still hadn’t seen everything there was to see. It’s a staggering number, one of those ultra-inflated ideas that might as well be 100 more or 100 less and it still wouldn’t really compute. People used to more constrained experiences might wonder: how could a game possibly have that much content? But those familiar with Bethesda games might have a sightly clearer idea of what that stat means. And I wonder: is 400 hours enough?
from Forbes – Tech http://ift.tt/1UhXI8F
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