The fall release season is almost upon us, and Metal Gear Solid 5: The Phantom Pain is the game that’s going to kick things off. The open-world installment in the legendary Metal Gear series may have suffered from some personality conflicts towards the end of its production — gamers will notice that the name “Hideo Kojima” appears nowhere on the packaging — but early reviews are indicating that this didn’t have much of an effect on production. If this is to be Hideo Kojima’s last Metal Gear Solid game, people seem to agree, he’s finishing with style. Reviews are setting a high bar for what’s sure to be a crowded fall: the game currently sits at a 95 on Metacritic — that’s the sort of score you don’t get without a few 10’s. Expect more soon when I’ve spent enough time with the game, but until then, here’s what others are saying:
IGN — 10/10: The Phantom Pain is the kind of game I thought would never exist – one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in league that few others occupy.
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