It’s hard to tell exactly what happened with Rovio. They certainly made one incredible game with the original Angry Birds. Granted, it used an open-source physics engine and borrowed the basics of its design from a variety of other titles, but that doesn’t detract from just how well Rovio pulled off the game that came to define the early era of mobile hits. After that, it made some other Angry Birds games. It also made Bad Piggies, which was an odd idea executed poorly. Unlike other developers like Halfbrick, they only doubled down on the success of their one game, attempting to milk the addictive bird-flinging sim for all it was worth. And now we’ve got Angry Birds 2, a game that makes me think that the original’s success was more luck than anything else. Angry Birds 2 is frighteningly similar to Plants vs. Zombies 2 in the way it takes an incredibly popular paid game, turns it free-to-play and manages to completely nuke everything I liked about its predecessor in the process. It’s a shame.
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