The rise and fall of the interactive movie


The rise and fall of the interactive movie
Interactive films enjoyed a brief period of mainstream popularity in the mid-1990s, on PC and on consoles like the Sega CD and Philips CD-i, when then-burgeoning CD-ROM technology made it possible for game developers to integrate live-action video into the architecture of an otherwise animated game.

October 4, 2014 at 08:01AM
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